Errand
Duplicants can perform Errands around the colony. Errands can be prioritized via the priority panel and sub-priority overlay. High priority errands are always performed before low priority errands. However, a busy Duplicant will continue to work on their current errand until it's complete, even if a higher priority errand becomes available.
Some duplicants are unable to perform certain errands. For example, duplicants with the Uncultured trait cannot perform Decorate errands.
Some errands require a minimal level of a certain skill to perform, either always or for certain tasks. For example, the Decorate errand always needs the Art Fundamentals skill (quality getting better with Aesthetic Design and Masterworks), and while every duplicant can do cooking errands on a Microbe Musher, to do so on an Electric Grill, the Grilling skill is required.
! Most errands are exclusive to duplicants, i.e. they cannot be perfomed by machinery. !
List of errands
Errand | Description | Cannot perform | Skills [confirmation?] | |
---|---|---|---|---|
Build | Construct new buildings. | Unconstructive | Mechatronics Engineering (Conveyor Rail System construction) | ![]() |
Care | Treat sick and injured Duplicants. | Squeamish | Bedside Manner (Sick Bay usage), Advanced Medical Care (Disease Clinic usage) | ![]() |
Combat | Fight wild creatures. | Pacifist | Critter Ranching (critter wrangling) | ![]() |
Cook | Operate food preparation buildings. | Gastrophobia | Grilling (Electric Grill usage) | ![]() |
Decorate | Sculpt or paint to improve colony decor. | Uncultured | Art Fundamentals | ![]() |
Dig | Mine raw resources. | Trypophobia | Hard Digging, Superhard Digging, Superduperhard Digging (depending on material) | ![]() |
Farm | Gather crops from mature plants. | Crop Tending (Farm Station usage) | ![]() | |
Life Support | Maintain algae terrariums, deodorizers, and water sieves to support colony life. | ![]() | ||
Operate | Operating heavy machinery for production, fabrication, and utility purposes. | Electrical Engineering (Power Control Station usage) | ![]() | |
Ranching | Tame, groom, shear and wrangle critters. | Critter Ranching (Grooming Station usage) | ![]() ![]() | |
Research | Use research stations to unlock new technologies. | Yokel | Advanced Research (Super Computer usage), Field Research (Geyser analysis), Astronomy (Virtual Planetarium usage) | ![]() ![]() |
Storage | Fill non-critical buildings with resources. | ![]() | ||
Supply | Run resources to critical buildings and high priority storage. | ![]() | ||
Tidy | Sweep, mop, and disinfect objects within the colony. | Plumbing (Plumbing) | ![]() | |
Toggle | Change settings on Liquid and Gas Valves; open, close and lock Doors |