Errand

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Duplicants can perform Errands around the colony. Errands can be prioritized via the priority panel and sub-priority overlay. High priority errands are always performed before low priority errands. However, a busy Duplicant will continue to work on their current errand until it's complete, even if a higher priority errand becomes available.

Some duplicants are unable to perform certain errands. For example, duplicants with the Uncultured trait cannot perform Decorate errands.

Some errands require a minimal level of a certain skill to perform, either always or for certain tasks. For example, the Decorate errand always needs the Art Fundamentals skill (quality getting better with Aesthetic Design and Masterworks), and while every duplicant can do cooking errands on a Microbe Musher, to do so on an Electric Grill, the Grilling skill is required.

! Most errands are exclusive to duplicants, i.e. they cannot be perfomed by machinery. !

List of errands

Errand Description Cannot perform Skills [confirmation?]
Build Construct new buildings. Unconstructive Mechatronics Engineering (Conveyor Rail System construction) Build Gun.png
Care Treat sick and injured Duplicants. Squeamish Bedside Manner (Sick Bay usage), Advanced Medical Care (Disease Clinic usage) Thermometer horizontal.png
Combat Fight wild creatures. Pacifist Critter Ranching (critter wrangling) Combat Gun.png
Cook Operate food preparation buildings. Gastrophobia Grilling (Electric Grill usage) Cooking tools.png
Decorate Sculpt or paint to improve colony decor. Uncultured Art Fundamentals Art Gun.png
Dig Mine raw resources. Trypophobia Hard Digging, Superhard Digging, Superduperhard Digging (depending on material) Dig Gun.png
Farm Gather crops from mature plants. Crop Tending (Farm Station usage) Harvest Tool.png
Life Support Maintain algae terrariums, deodorizers, and water sieves to support colony life. Pickup Gun.png
Operate Operating heavy machinery for production, fabrication, and utility purposes. Electrical Engineering (Power Control Station usage) Electrical Engineer Hat.png
Ranching Tame, groom, shear and wrangle critters. Critter Ranching (Grooming Station usage) Grooming Station.pngShearing Station.png
Research Use research stations to unlock new technologies. Yokel Advanced Research (Super Computer usage), Field Research (Geyser analysis), Astronomy (Virtual Planetarium usage) Research Station.pngSuper Computer.png
Storage Fill non-critical buildings with resources. Pickup Gun.png
Supply Run resources to critical buildings and high priority storage. Pickup Gun.png
Tidy Sweep, mop, and disinfect objects within the colony. Plumbing (Plumbing) Pickup Gun.png
Toggle Change settings on Liquid and Gas Valves;
open, close and lock Doors