Hammer
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Hammer
In its default orientation, the hammer strikes the building to the left when it receives a Green Signal.
Each building has a unique sound when struck by hammer. The hammer does no damage when it strikes.
Each building has a unique sound when struck by hammer. The hammer does no damage when it strikes.
The hammer makes neat sounds when it strikes buildings.
Dimensions
1×1 tiles
Rotation
Turnable
Category
-60 W
-5 (Radius: 1 tile)
Green: Hammer strikes once
Red: Nothing
Red: Nothing
Materials
25 kg
Hammer is a cosmetic automation building that makes a sound according to the building to its left when it receives a Green Signal. Can be rotated in every direction so it hits the building above, below or to the right instead.
Trivia
- If the hammer hits a Gas Pipe, Liquid Pipe or Wire, it makes different notes depending on the length of the pipe/wire struck.
- This can be used to make music as the pipe/wire the hammer hits always makes a tuned note.
Bugs
- If the Hammer is off-camera and it gets activated, the visual effect that happens when the hammer is hitting a building, sometimes stays. However you won't hear anything and it is fixed as soon as you hover your mouse over it.



























