Skills

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This page is about the Skills system that applies to standard Duplicants. For the Skills system introduced in The Bionic Booster Pack, see Bionic Duplicant § Skills.
A Duplicant visits the Printing Pod to learn a Skill.

As Duplicants work in the colony, they will gain Skill Points to upgrade their attributes and gain new abilities. Skill Points are spent using the Skills menu.

Mechanics

Viewing the Skills menu

Duplicants earn experience over time, which in turn earns Skill Points. Each Skill Point earned can be spent in the Skills menu to learn a Skill. Each Skill bestows benefits on the Duplicant such as increased attributes or the ability to perform new kinds of tasks. Once a Skill is learned, the Duplicant gains access to the Skill's hat as a cosmetic option. The Skill will remain learned unless the Duplicant uses a Skill Scrubber, which refunds all spent Skill Points and relinquishes all hats.

In order to spend a Skill Point, a Duplicant must visit an active Printing Pod or Mini-Pod.

The position of a Skill in the Skills menu signifies its morale properties:

  • A Skill's column, shown by alternating bands of dark and light background color, denotes its tier. Learning a Skill will increase the Duplicant's total morale need by the Skill's numeric tier, meaning higher-tiered Skills come with greater morale costs.
  • A Skill's row denotes its respective interest, which is shown in parentheses under the Skill's name. If a Duplicant is interested in the same type of work as the Skill, the effective morale cost for that skill is reduced by 1. Skills that a Duplicant is interested in are marked with a heart icon.

Most Skills cannot be learned unless certain lower-tiered Skills have already been learned. Each Skill has its own predetermined set of prerequisites.

Experience

All Duplicants passively earn experience at a base rate of 0.5 experience per second. Experience is gained faster when performing work tasks, and the higher the Duplicant's attribute for the type of work being done, the more experience is gained.

The amount of total experience needed to earn some number of total Skill Points is given by the following formula:

TotalExperience=150000(SkillPoints15)1.44

The Skills menu will display a progress bar showing experience earned towards the next Skill Point. The number displayed in the progress bar is the amount of experience earned since the most recent Skill Point was earned. The maximum value in the progress bar at any given time is computed by taking the total experience needed for the next Skill Point and subtracting the total experience needed for the most recent Skill Point.

Example:

  • A Duplicant has earned 1 Skill Point and the progress bar shows 3367 / 5204.
  • Total experience needed for 1 Skill Point is 150000(115)1.443037.52
  • Total experience needed for 2 Skill Points is 150000(215)1.448241.43
  • The maximum value in the progress bar is 8241.433037.525203.91
  • Total experience earned so far is 3037.52+33676404.52

Skills

Digging

Skill Hard Digging.png
Hard Digging
Hat role mining1.png
Tier 1
Prerequisites
None
Enables
Very Firm Material mining
Boosts
+2 Excavation
Skill Superhard Digging.png
Superhard Digging
Hat role mining2.png
Tier 2
Prerequisites
Skill Hard Digging.png
Hard Digging
Enables
Abyssalite mining
Boosts
+2 Excavation
Skill Super-Duperhard Digging.png
Super-Duperhard Digging
Hat role mining3.png
Tier 3
Prerequisites
Skill Hard Digging.png
Hard Digging
Skill Superhard Digging.png
Superhard Digging
Enables
Diamond and Obsidian mining
Boosts
+2 Excavation
Skill Hazmat Digging.png
Hazmat Digging
Spaced Out is needed to unlock this content
Hat role mining4.png
Tier 4
Prerequisites
Skill Hard Digging.png
Hard Digging
Skill Superhard Digging.png
Superhard Digging
Skill Super-Duperhard Digging.png
Super-Duperhard Digging
Enables
Corium mining

Building

Skill Improved Construction I.png
Improved Construction I
Hat role building1.png
Tier 1
Prerequisites
None
Boosts
+2 Construction
Skill Improved Construction II.png
Improved Construction II
Hat role building2.png
Tier 2
Prerequisites
Skill Improved Construction I.png
Improved Construction I
Boosts
+2 Construction
Skill Demolition.png
Demolition
Hat role building3.png
Tier 3
Prerequisites
Skill Improved Construction I.png
Improved Construction I
Skill Improved Construction II.png
Improved Construction II
Enables
Demolish Gravitas Buildings
Boosts
+2 Construction

Farming

Skill Improved Farming I.png
Improved Farming I
Hat role farming1.png
Tier 1
Prerequisites
None
Boosts
+2 Agriculture
Skill Crop Tending.png
Crop Tending
Hat role farming2.png
Tier 2
Prerequisites
Skill Improved Farming I.png
Improved Farming I
Enables
Crop Tending
Boosts
+2 Agriculture
Skill Improved Farming II.png
Improved Farming II
Hat role farming3.png
Tier 3
Prerequisites
Skill Improved Farming I.png
Improved Farming I
Skill Crop Tending.png
Crop Tending
Enables
Boosts
+2 Agriculture

Ranching

Skill Critter Ranching I.png
Critter Ranching I
Hat role rancher1.png
Tier 2
Prerequisites
Skill Improved Farming I.png
Improved Farming I
Enables
Critter Wrangling
Boosts
+2 Husbandry
Skill Critter Ranching II.png
Critter Ranching II
Hat role rancher2.png
Tier 3
Prerequisites
Skill Improved Farming I.png
Improved Farming I
Skill Critter Ranching I.png
Critter Ranching I
Enables
Boosts
+2 Husbandry

Cooking

Skill Grilling.png
Grilling
Hat role cooking1.png
Tier 1
Prerequisites
None
Enables
Boosts
+2 Cuisine
Skill Grilling II.png
Grilling II
Hat role cooking2.png
Tier 2
Prerequisites
Skill Grilling.png
Grilling
Enables
Boosts
+2 Cuisine

Decorating

Skill Art Fundamentals.png
Art Fundamentals
Hat role art1.png
Tier 1
Prerequisites
None
Enables
Crude artwork quality
Boosts
+2 Creativity
Skill Aesthetic Design.png
Aesthetic Design
Hat role art2.png
Tier 2
Prerequisites
Skill Art Fundamentals.png
Art Fundamentals
Enables
Mediocre artwork quality
Boosts
+2 Creativity
Skill Masterworks.png
Masterworks
Hat role art3.png
Tier 3
Prerequisites
Skill Art Fundamentals.png
Art Fundamentals
Skill Aesthetic Design.png
Aesthetic Design
Enables
Master artwork quality
Boosts
+2 Creativity

Researching

Skill Advanced Research.png
Advanced Research
Hat role research1.png
Tier 1
Prerequisites
None
Enables
Boosts
+2 Science
Skill Field Research.png
Field Research
Hat role research2.png
Tier 2
Prerequisites
Skill Advanced Research.png
Advanced Research
Enables
Geographical Analysis
Geotuner Usage
Boosts
+2 Science
Skill Astronomy.png
Astronomy
notSpaced Out is needed to unlock this content
Hat role research3.png
Tier 3
Prerequisites
Skill Advanced Research.png
Advanced Research
Skill Field Research.png
Field Research
Enables
Boosts
+2 Science
Skill Applied Sciences Research.png
Applied Sciences Research
Spaced Out is needed to unlock this content
Hat role research4.png
Tier 3
Prerequisites
Skill Advanced Research.png
Advanced Research
Skill Field Research.png
Field Research
Enables
Boosts
+2 Science
Skill Astronomy SO.png
Astronomy
Spaced Out is needed to unlock this content
Hat role research3.png
Tier 2
Prerequisites
Skill Advanced Research.png
Advanced Research
Enables
Boosts
+2 Science
Skill Data Analysis Researcher.png
Data Analysis Researcher
Spaced Out is needed to unlock this content
Hat role research5.png
Tier 3
Prerequisites
Skill Advanced Research.png
Advanced Research
Skill Astronomy SO.png
Astronomy
Enables
Boosts
+2 Science

Suit Wearing

Skill Suit Sustainability Training.png
Suit Sustainability Training
Hat role suits1.png
Tier 2
Prerequisites
Skill Improved Carrying I.png
Improved Carrying I
Skill Rocket Piloting SO.png
Rocket Piloting Spaced Out is needed to unlock this content
Enables
Slows Exosuit Durability Damage
Boosts
+2 Athletics
Skill Exosuit Training.png
Exosuit Training
Hat role suits2.png
Tier 3
Prerequisites
Skill Improved Carrying I.png
Improved Carrying I
Skill Suit Sustainability Training.png
Suit Sustainability Training
Skill Rocket Piloting SO.png
Rocket Piloting Spaced Out is needed to unlock this content
Enables
Exosuit Penalty Reduction
Boosts
+2 Athletics
Skill Rocket Piloting.png
Rocket Piloting
notSpaced Out is needed to unlock this content
Hat role astronaut1.png
Tier 4
Prerequisites
Skill Advanced Research.png
Advanced Research
Skill Field Research.png
Field Research
Skill Astronomy.png
Astronomy
Skill Improved Carrying I.png
Improved Carrying I
Skill Suit Sustainability Training.png
Suit Sustainability Training
Skill Exosuit Training.png
Exosuit Training
Enables
Skill Rocket Navigation.png
Rocket Navigation
notSpaced Out is needed to unlock this content
Hat role astronaut2.png
Tier 5
Prerequisites
Skill Advanced Research.png
Advanced Research
Skill Field Research.png
Field Research
Skill Astronomy.png
Astronomy
Skill Improved Carrying I.png
Improved Carrying I
Skill Suit Sustainability Training.png
Suit Sustainability Training
Skill Exosuit Training.png
Exosuit Training
Skill Rocket Piloting.png
Rocket Piloting
Boosts
+10% Piloting

Rocketry

Skill Rocket Piloting SO.png
Rocket Piloting
Spaced Out is needed to unlock this content
Hat role astronaut1.png
Tier 1
Prerequisites
None
Enables
Skill Rocket Piloting II.png
Rocket Piloting II
Spaced Out is needed to unlock this content
Hat role astronaut2.png
Tier 3
Prerequisites
Skill Advanced Research.png
Advanced Research
Skill Astronomy SO.png
Astronomy
Skill Rocket Piloting SO.png
Rocket Piloting
Boosts
+200% Piloting

Supplying

Skill Improved Carrying I.png
Improved Carrying I
Hat role hauling1.png
Tier 1
Prerequisites
None
Boosts
+2 Strength
+400 kg Carrying Capacity
Skill Improved Carrying II.png
Improved Carrying II
Hat role hauling2.png
Tier 2
Prerequisites
Skill Improved Carrying I.png
Improved Carrying I
Boosts
+2 Strength
+800 kg Carrying Capacity

Operating

Skill Improved Tinkering.png
Improved Tinkering
Hat role technicals1.png
Tier 1
Prerequisites
None
Boosts
+2 Machinery
Skill Electrical Engineering.png
Electrical Engineering
Hat role technicals2.png
Tier 2
Prerequisites
Skill Improved Tinkering.png
Improved Tinkering
Enables
Generator Tuning
Microchip Crafting
Boosts
+2 Machinery
Skill Mechatronics Engineering.png
Mechatronics Engineering
Hat role engineering1.png
Tier 3
Prerequisites
Skill Improved Carrying I.png
Improved Carrying I
Skill Improved Carrying II.png
Improved Carrying II
Skill Improved Tinkering.png
Improved Tinkering
Skill Electrical Engineering.png
Electrical Engineering
Enables
Conveyor Rail Construction
Boosts
+2 Machinery
+2 Construction

Doctoring

Skill Medicine Compounding.png
Medicine Compounding
Hat role medicalaid1.png
Tier 1
Prerequisites
None
Enables
Boosts
+2 Medicine
Skill Bedside Manner.png
Bedside Manner
Hat role medicalaid2.png
Tier 2
Prerequisites
Skill Medicine Compounding.png
Medicine Compounding
Enables
Sick Bay Usage
Boosts
+2 Medicine
Skill Advanced Medical Care.png
Advanced Medical Care
Hat role medicalaid3.png
Tier 3
Prerequisites
Skill Medicine Compounding.png
Medicine Compounding
Skill Bedside Manner.png
Bedside Manner
Enables
Boosts
+2 Medicine

Tidying

Skill Improved Strength.png
Improved Strength
Hat role basekeeping1.png
Tier 1
Prerequisites
None
Boosts
+2 Strength
Skill Plumbing.png
Plumbing
Hat role basekeeping2.png
Tier 2
Prerequisites
Skill Improved Strength.png
Improved Strength
Enables
Pipe Emptying
Boosts
+2 Strength
Skill Pyrotechnics.png
Pyrotechnics
Hat role basekeeping3.png
Tier 3
Prerequisites
Skill Improved Strength.png
Improved Strength
Skill Plumbing.png
Plumbing
Enables