Beeta

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This article may be outdated. It was last updated for MD-470801. These versions were tagged as updating the game mechanics discussed here: FA-471618
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Beetas are Critters that live close to Beeta Hives. They can be pacified by filling their room with Carbon Dioxide so they fall asleep. Their lifespan is very limited at the age of five cycles, but the hive provides a replacement every cycle.

When not asleep, Beetas sting duplicants and die shortly after, similar to real life social bees. On death, a Beeta drops 1000 g of Nuclear Waste as a supercooled liquid.[1][Note 1]

Beetiny

A Beetiny is the larval stage of a Beeta. This creature crawls near the hive, being unable to jump up or down one tile and unable to attack. Upon reaching age two, it turns into a Beeta if there is a nearby Beeta Hive. If instead are no Beeta Hives around on nightfall, it turns into a Beeta Hive that matures in three cycles.

Unlike the mature Beeta, Beetinys are wranglable.

Diet and Pacification

Beeta flies around gathering Uranium Ore to feed into its hive. The structure then converts Uranium into Enriched Uranium and Nuclear Waste.

When Carbon Dioxide gas is present, Beetas and Beetinys enter a sleeping state and consume it at 100 g/s. This allows for preventing stings when harvesting Enriched Uranium from a Beeta Hive. The critters can be prevented from sleeping by submerging them in a small amount of liquid, allowing them to grow up normally with constant sleeping, and concentrating of Beetas into a nearby sleeping spot for radiation harvesting.

Radioactivity

Beetas pose a significant radioactive hazard when sleeping, as each puts out over 1416 rads/cycle, and Lead Suits are recommended for Duplicants to avoid radiation poisoning. The consumed rate of Carbon Dioxide and the radiation emitted are affected by critter Metabolism. For example, if a Beeta is under overcrowded state, the diet rate would decrease.

Gallery

Notes

  1. The nuclear waste drops as a liquid at the temperature of the Beeta at the time of death, which will typically be lower than the freezing point of nuclear waste. It may solidify into debris or natural tiles, and can persist as a supercooled liquid indefinitely if heat transfer is prevented, such as with neutronium or airflow tiles in a vacuum.

References