Flox

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This article may be outdated. It was last updated for U52-616718. These versions were tagged as updating the game mechanics discussed here: U52-618871 • U52-622222
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This article is related to The Frosty Planet Pack content.

Flox is a Critter found in the starting Ice Cave Biome. They produce Dirt, Wood, Eggs and Meat. They can be domesticated.

Diet

When fed Pikeapples, each Flox requires 0.6 domestic or 2.4 wild Pikeapple Bushes. While consumption is the same whether feeding with Bush Growth or with Pikeapples, having the Floxes eat from the bushes directly will require no Duplicant harvesting or downtime.

Food economy

Happy Flox have a reproduction rate of 1 egg every 6 cycles. As a Flox drops 1600 kcal of meat on death, or 1600 kcal in raw egg if cracked, it produces about 267 kcal per cycle, requiring a bit under 4 per duplicant, since they require 1000 kcal/cycle. It consumes 160 kcal/cycle of pikeapple, so they roughly convert pikeapple to Meat at 167% calorie efficiency. This ratio becomes even better if comparing cooked food like Pikeapple Skewer to Omelettes. Cooking omelettes makes each flox produce 467 kcal/cycle, 433 if cooking the meat into Pemmican, while Soufflé Pancakes brings it up to 600 per flox per cycle, although also requiring sleet wheat.

Shearing

When a flox has the Just Ate status, it will will grow antlers at a rate of 17% per cycle, allowing a well fed, satisfied, tame flox to be sheared for 360kg of wood once every 6 cycles, or 60 kg/cycle.

Ranching

Stables should have 12 cells per Flox to prevent overcrowding, so a max-sized stable can house 8 Floxes.

To sustain the population, an 8-Flox stable needs one newborn every 12.5 cycles. This corresponds to 1.6 unpowered incubators or 0.32 powered incubators.