Overheating
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It has been suggested that this article or section be moved to Overheat.
* Reason: as it called in-game
* Reason: as it called in-game
- Please discuss this on the Discussion page.
Some buildings are bundled with overheat temperature property. Whenever the building temperature is higher than its overheat temperature, it starts to take damage. For most of the buildings this property is at 75 °C167 °F, but it can be altered using specific construction materials.
Overheat temperature changing materials
Material | Overheat Temperature change |
---|---|
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-10 °C-18 °F |
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++50 °C+90 °F |
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++50 °C+90 °F |
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++50 °C+90 °F |
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++50 °C+90 °F |
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-20 °C-36 °F |
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++200 °C+360 °F |
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++500 °C+900 °F |
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++900 °C+1620 °F |
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++15 °C+27 °F |
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++15 °C+27 °F |
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++15 °C+27 °F |
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++200 °C+360 °F |
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++200 °C+360 °F |
Overheating buildings
Building | Default Overheat Temperature |
Made of |
---|---|---|
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2000 °C3632 °F | Refined Metal |
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125 °C257 °F | Metal Ore |
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stops working, unaffected by material @ 100 °C212 °F takes overheat damage @ 1000 °C1832 °F |
Refined Metal Plastic |
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stops working, unaffected by material @ 37.7 °C99.86 °F (please verify) takes overheat damage @ 75 °C167 °F |
Metal Ore Wood |
Most other buildings | 75 °C167 °F |
Reminder
Remember that even if the building do not have the overheat temperature, it could melt, if the main material of the building reaches its melting point.