Overheating
Jump to navigation
Jump to search
This article is a stub. You can help Oxygen Not Included Wiki by expanding it.
It has been suggested that this article or section be moved to Overheat.
* Reason: as it called in-game
* Reason: as it called in-game
- Please discuss this on the Discussion page.
Some buildings are bundled with overheat temperature property. Whenever the building temperature is higher than its overheat temperature, it starts to take damage. For most of the buildings this property is at 75°C, but it can be altered using specific construction materials.
Overheat temperature changing materials
Material | Overheat Temperature change |
---|---|
Dirt | -10 °C-18 °F |
Gold Amalgam | +50 °C+90 °F |
Gold | +50 °C+90 °F |
Iron | +50 °C+90 °F |
Tungsten | +50 °C+90 °F |
Lead | -20 °C-36 °F |
Steel | +200 °C+360 °F |
Niobium | +500 °C+900 °F |
Thermium | +900 °C+1620 °F |
Obsidian | +15 °C+27 °F |
Igneous Rock | +15 °C+27 °F |
Granite | +15 °C+27 °F |
Diamond | +200 °C+360 °F |
Ceramic | +200 °C+360 °F |
Overheating buildings
Building | Default Overheat Temperature |
Made of |
---|---|---|
Oil Well | 2000 °C3632 °F | Refined Metal |
Space Heater Liquid Tepidizer Thermo Aquatuner |
125 °C257 °F | Metal Ore |
Steam Turbine | stops working, unaffected by material @ 100 °C212 °F takes overheat damage @ 1000 °C1832 °F |
Refined Metal Plastic |
Hot Tub | stops working, unaffected by material @ 37.7 °C99.86 °F (please verify) takes overheat damage @ 75 °C167 °F |
Metal Ore Wood |
Most other buildings | 75 °C167 °F |
Reminder
Remember that even if the building do not have the overheat temperature, it could melt, if the main material of the building reaches its melting point.