Apothecary

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Apothecary is a Medicine building used to make medicinal items such as pills and items consumed by other medicine buildings.

Usage

Alongside 240 watts of power, a duplicant with the Medicine Compounding skill needs to operate the Apothecary. It converts 1 kg of one or two ingredients each into one new medicine.

Ingredients Medicine Notes
1 kg CoalCoal Vitamin ChewsVitamin Chews +0.5 germ resistance for 1 cycle
1 kg Pincha PeppernutPincha Peppernut Immuno BoosterImmuno Booster +1 germ resistance for 2 cycles
1 kg CoalCoal Basic Rad PillBasic Rad Pill Radiation Absorption -100 Rads/Cycle for 1 cycle

(Basic Rad Pill effect)

1 kg CoalCoal
1 kg WaterWater
Curative TabletCurative Tablet Cures Food Poisoning
1 unit Blossom SeedBlossom Seed
1 kg DirtDirt
Allergy MedicationAllergy Medication Cures Allergic Reaction and prevents it for 720 seconds/1.2 cycles

(Antihistamines effect)

1 kg Balm Lily FlowerBalm Lily Flower
1 kg PhosphoritePhosphorite
Medical PackMedical Pack Applied at Sick Bay to cure Slimelung
1 kg SteelSteel
1 unit Sun Nymph EggSun Nymph Egg
Serum VialSerum Vial Applied at Disease Clinic to cure Zombie Spores

Tips

  • The storage container for medicine is the Refrigerator. However, as medicine doesn't spoil at any temperature (or in any atmosphere), the refrigerator doesn't need to be powered.

History