Ethanol Distiller

From Oxygen Not Included Wiki
Jump to navigation Jump to search
Ethanol Distiller
Ethanol Distiller.png
Refines Wood into Ethanol.
Ethanol distillers convert Wood into burnable Ethanol fuel.
Dimensions
4×3 tiles
Category
-240 W
+4.5 kDTU/s
-10 (Radius: 2 tiles)
Output: Ethanol Output
Requires
Wood: -1000 g/s
Effects
Ethanol: +500 g/s @ 73.4 °C / 164.12 °F+
Polluted Dirt: +333.33 g/s @ 93.4 °C / 200.12 °F+
Carbon Dioxide: +166.67 g/s @ 93.4 °C / 200.12 °F+
Green: Enable
Red: Disable
Other Properties
Susceptible to flooding
Materials
200 kg

Ethanol Distiller converts Lumber.pngWood Carbon Dioxide.png into Ethanol.pngEthanol Ethanol Gas.png Solid Ethanol.png, Polluted Dirt.pngPolluted Dirt Molten Glass.png, and Carbon Dioxide.pngCarbon Dioxide Liquid Carbon Dioxide.png.

All outputs have minimum temperatures, and will be higher in temperature if the input wood's temperature is above those minimums (e.g. 80 °C / 176 °F wood will produce 80 °C / 176 °F Ethanol.pngEthanol Ethanol Gas.png Solid Ethanol.png, and Polluted Dirt.pngPolluted Dirt Molten Glass.png and Carbon Dioxide.pngCarbon Dioxide Liquid Carbon Dioxide.png at the minimum of 93.4 °C / 200.12 °F).

Usage

The Ethanol Distiller requires an input of 1 kg/s of Lumber.pngWood Carbon Dioxide.png, which can be automated using Auto-Sweepers. While active, it will drop Polluted Dirt.pngPolluted Dirt Molten Glass.png in lumps of 20 kg from the hatch down its furnace part. Produced Ethanol can be piped into a Petroleum Generator to produce Power, or into Hydroponic Farms to grow Nosh Sprout or The Frosty Planet Pack is needed to unlock this content Plume Squash Plant.

Tips

  • Ethanol Distillers do not overheat.
  • 1.8 domestically growing Arbor Trees (or 7.2 wild trees) provide enough Lumber.pngWood Carbon Dioxide.png to keep an Ethanol Distiller running, assuming the branches are instantly harvested when ready.
  • One Ethanol Distiller can feed 5 Slicksters, and irrigate 15 Nosh Sprouts or 20 Plume Squash Plants.
  • 4 Ethanol Distillers are required to support one constantly running Petroleum Generator.
    • This produces a net power gain of +260 W per distiller (1040 W total), or +510 W (2040 W) if the Petroleum Generator is boosted.
    • Alternatively, if all Carbon Dioxide.pngCarbon Dioxide Liquid Carbon Dioxide.png from the distiller and the generator are converted to Petroleum.pngPetroleum Sour Gas.png Solid Petroleum.png using Molten Slicksters, 3 distillers are needed per generator (the other 500 g/s is provided by the slicksters). This will require 30 Molten Slicksters per generator.
  • One constantly running Ethanol Distiller provides almost 200 kg/cycle Polluted Dirt.pngPolluted Dirt Molten Glass.png, enough to keep 3.33 Composts occupied if they are instantly flipped.
  • Spaced Out is needed to unlock this content Three distillers supply enough Polluted Dirt.pngPolluted Dirt Molten Glass.png to fully supply one Sublimation Station.
  • There are no clean golden ratios of production here short of extremely large setups.
    • Example, 108 trees to 60 distillers to 20 generators, 15 of which are running on Ethanol and the remaining 5 of which are running on Petroleum from Molten Slicksters. This setup would produce:
      • Up to 60 kW of power (with Engie's Tune-Up)
      • 1.44 t/cycle of excess Polluted Water.pngPolluted Water Steam.png Resource Dirt.png Polluted Ice.png beyond what the trees consume, and 9 t/cycle total that needs to be pumped (1.5 pipelines and pumps)
      • 12 t/cycle Polluted Dirt.pngPolluted Dirt Molten Glass.png, of which 1.08 t/cycle needs to be composted into Resource Dirt.pngDirt Sand.png to feed the trees (at least 18 compost heaps). A minimum of 200 compost heaps would be needed if all of it were to be converted into Resource Dirt.pngDirt Sand.png.
      • 12 t/cycle of Carbon Dioxide.pngCarbon Dioxide Liquid Carbon Dioxide.png that would need to be routed to the slicksters. This would require a total of 600 Molten Slicksters, assuming all of them are always happy or satisfied, or 3000 if they are left in a glum state.
    • Needless to say, this is not recommended.
    • "Good enough" ratios:
      • 8 trees to 4 distillers to 1 generator, if not using slicksters
      • 6 trees to 3 distillers to 2 generators (1 Ethanol, running 75% of the time, 1 Petroleum running 25% of the time) if using slicksters (30 happy/satisfied slicksters or 150 glum slicksters required).
Algae Distiller.pngAlgae Distiller
Bleach Stone Hopper.pngBleach Stone Hopper
Brackwax Gleaner.pngBrackwax Gleaner
Compost.pngCompost
Desalinator.pngDesalinator
This content is added by Spaced Out!Diamond Press.pngDiamond Press
Emulsifier.pngEmulsifier
Ethanol Distiller.pngEthanol Distiller
Fertilizer Synthesizer.pngFertilizer Synthesizer
Glass Forge.pngGlass Forge
Kiln.pngKiln
Metal Refinery.pngMetal Refinery
Molecular Forge.pngMolecular Forge
Oil Refinery.pngOil Refinery
Oxylite Refinery.pngOxylite Refinery
Plant Pulverizer.pngPlant Pulverizer
Plywood Press.pngPlywood Press
Polymer Press.pngPolymer Press
Rock Crusher.pngRock Crusher
This content is added by Spaced Out!Sludge Press.pngSludge Press
Water Sieve.pngWater Sieve