Ethanol Distiller
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Ethanol Distiller
Ethanol distillers convert Wood into burnable Ethanol fuel.
Dimensions
4×3 tiles
Category
-240 W
+4.5 kDTU/s
-10 (Radius: 2 tiles)
Output: Ethanol Output
Requires
Wood: -1000 g/s
Effects
Ethanol: +500 g/s @ 73.4 °C164.12 °F+
Polluted Dirt: +333.33 g/s @ 93.4 °C200.12 °F+
Carbon Dioxide: +166.67 g/s @ 93.4 °C200.12 °F+
Polluted Dirt: +333.33 g/s @ 93.4 °C200.12 °F+
Carbon Dioxide: +166.67 g/s @ 93.4 °C200.12 °F+
Green: Enable
Red: Disable
Red: Disable
Other Properties
Susceptible to flooding
Materials
200 kg
Ethanol Distiller converts
Wood into
Ethanol,
Polluted Dirt, and
Carbon Dioxide.
All outputs have minimum temperatures, and will be higher in temperature if the input wood's temperature is above those minimums (e.g. 80 °C176 °F wood will produce 80 °C176 °F
Ethanol, and
Polluted Dirt and
Carbon Dioxide at the minimum of 93.4 °C200.12 °F).
Usage
The Ethanol Distiller requires an input of 1 kg/s of
Wood, which can be automated using Auto-Sweepers. While active, it will drop
Polluted Dirt in lumps of 20 kg from the hatch down its furnace part. Produced Ethanol can be piped into a Petroleum Generator to produce Power, or into Hydroponic Farms to grow Nosh Sprout or
Plume Squash Plant.
Tips
- Ethanol Distillers do not overheat.
- 1.8 domestically growing Arbor Trees (or 7.2 wild trees) provide enough
Wood to keep an Ethanol Distiller running, assuming the branches are instantly harvested when ready. - One Ethanol Distiller can feed 5 Slicksters, and irrigate 15 Nosh Sprouts or 20 Plume Squash Plants.
- 4 Ethanol Distillers are required to support one constantly running Petroleum Generator.
- This produces a net power gain of +260 W per distiller (1040 W total), or +510 W (2040 W) if the Petroleum Generator is boosted.
- Alternatively, if all
Carbon Dioxide from the distiller and the generator are converted to
Petroleum using Molten Slicksters, 3 distillers are needed per generator (the other 500 g/s is provided by the slicksters). This will require 30 Molten Slicksters per generator.
- One constantly running Ethanol Distiller provides almost 200 kg/cycle
Polluted Dirt, enough to keep 3.33 Composts occupied if they are instantly flipped.
- Which produce enough
Dirt to fertilize ~20 domesticated Arbor Trees. - Alternatively, it can be used to feed ~3 Pokeshells or ~1.4 Sage Hatches.
- Which produce enough
Three distillers supply enough
Polluted Dirt to fully supply one Sublimation Station.- There are no clean golden ratios of production here short of extremely large setups.
- Example, 108 trees to 60 distillers to 20 generators, 15 of which are running on Ethanol and the remaining 5 of which are running on Petroleum from Molten Slicksters. This setup would produce:
- Up to 60 kW of power (with Engie's Tune-Up)
- 1.44 t/cycle of excess
Polluted Water beyond what the trees consume, and 9 t/cycle total that needs to be pumped (1.5 pipelines and pumps) - 12 t/cycle
Polluted Dirt, of which 1.08 t/cycle needs to be composted into
Dirt to feed the trees (at least 18 compost heaps). A minimum of 200 compost heaps would be needed if all of it were to be converted into
Dirt. - 12 t/cycle of
Carbon Dioxide that would need to be routed to the slicksters. This would require a total of 600 Molten Slicksters, assuming all of them are always happy or satisfied, or 3000 if they are left in a glum state.
- Needless to say, this is not recommended.
- "Good enough" ratios:
- 8 trees to 4 distillers to 1 generator, if not using slicksters
- 6 trees to 3 distillers to 2 generators (1 Ethanol, running 75% of the time, 1 Petroleum running 25% of the time) if using slicksters (30 happy/satisfied slicksters or 150 glum slicksters required).
- Example, 108 trees to 60 distillers to 20 generators, 15 of which are running on Ethanol and the remaining 5 of which are running on Petroleum from Molten Slicksters. This setup would produce:












