Category:Tiles

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Tiles are 1×1 square structures that Duplicants can walk and stand on. They make up most of the game's world, with much of them containing helpful resources, with others simply acting as an obstacle. Some tiles are naturally created at world generation, with others existing through creation by Duplicants.

Some tiles increase Duplicant run speed. Mesh Tile allows Liquids and Gases to pass through. Airflow Tile allows Gases to pass through but not Liquids. Window Tile allows both Light and Decor to pass through. Hatches cannot hide in tiles, and Shove Voles cannot burrow in Metal Tiles.

If a solid is not present in an area, a Liquid, Gas or nothingness known as a vacuum will instead occupy that space.

All tiles

Image Name Decor Overlay Icon.png Decor X Radius Runspeed
bonus
Effects
Tile Tile +5 × 1 +25%
Airflow Tile Airflow Tile -5 × 1 0 Gasses can pass through it
Mesh Tile Mesh Tile -5 × 1 0 Gasses and Liquids can pass through it
Insulated Tile Insulated Tile -5 × 1 0 Slow heat transfer
Plastic Tile Plastic Tile +5 × 1 +50%
Metal Tile Metal Tile +15 × 3 +50% High heat transfer
Tile (Ruins) Tile (Ruins) +10 × 2 0 Not buildable
Heavi-Watt Joint Plate Heavi-Watt Joint Plate -25 × 6 -50% Can run Heavi-Watt Wire through tiles
Heavi-Watt Conductive Joint Plate Heavi-Watt Conductive Joint Plate -25 × 6 -50% Can run Heavi-Watt Conductive Wire through tiles
Farm Tile Farm Tile 0 0 Can grow one Plant
Can be rotated before construction
Hydroponic Farm Hydroponic Farm 0 0 Can grow one Plant

Can be irrigated through Liquid piping
Can be rotated before construction

Weight Plate Weight Plate -5 × 1 +25% Can output an Automation signal based on weight
Bunker Tile Bunker Tile +5 × 1 0 Can withstand Meteor Shower
Carpeted Tile Carpeted Tile +20 × 4 -25% Stress reduction: -15%/cycle (15s duration)
Window Tile Window Tile +5 × 1 0 Passes light and decor, can be made out Diamond, making it the best way to transfer heat.
Storage Tile Storage Tile -10 × 2 -25% provides Storage space
Transit Tube Crossing Transit Tube Crossing 0 -50% Can run Transit Tubes through tiles
Fish Release Fish Release -15 × 3 0 Fish drop-off point, the middle part is a walkable tile
Fish Feeder Fish Feeder -15 × 3 0 The middle part is a walkable tile
Solar Panel Solar Panel -15 × 3 0 The lower row is walkable tiles
Gantry Gantry 0 0 The upper row is walkable tiles when extended; only the leftmost two are walkable when retracted
Critter Flux-O-Matic Critter Flux-O-Matic +15 × 3 0 Not buildable; the middle row is solid tiles; the top middle tile is walkable
Radbolt Joint Plate This content was added in Spaced Out Radbolt Joint Plate -25 × 6 0 The part with the square is a walkable tile
Snow Tile This content was added in The Frosty Planet Pack Snow Tile 0 0
Wood Tile This content was added in The Frosty Planet Pack Wood Tile +15 × 3 +25%

See also