Category:Tiles
Tiles are 1×1 square structures that Duplicants can walk and stand on. They make up most of the game's world, with much of them containing helpful resources, with others simply acting as an obstacle. Some tiles are naturally created at world generation, with others existing through creation by Duplicants.
Some tiles increase Duplicant run speed. Mesh Tile allows Liquids and Gases to pass through. Airflow Tile allows Gases to pass through but not Liquids. Window Tile allows both Light and Decor to pass through. Hatches cannot hide in tiles, and Shove Voles cannot burrow in Metal Tiles.
If a solid is not present in an area, a Liquid, Gas or nothingness known as a vacuum will instead occupy that space.
All tiles
Image | Name | Decor X Radius | Runspeed bonus |
Effects |
---|---|---|---|---|
Tile | +5 × 1 | +25% | ||
Airflow Tile | -5 × 1 | 0 | Gasses can pass through it | |
Mesh Tile | -5 × 1 | 0 | Gasses and Liquids can pass through it | |
Insulated Tile | -5 × 1 | 0 | Slow heat transfer | |
Plastic Tile | +5 × 1 | +50% | ||
Metal Tile | +15 × 3 | +50% | High heat transfer | |
Tile (Ruins) | +10 × 2 | 0 | Not buildable | |
Heavi-Watt Joint Plate | -25 × 6 | -50% | Can run Heavi-Watt Wire through tiles | |
Heavi-Watt Conductive Joint Plate | -25 × 6 | -50% | Can run Heavi-Watt Conductive Wire through tiles | |
Farm Tile | 0 | 0 | Can grow one Plant Can be rotated before construction | |
Hydroponic Farm | 0 | 0 | Can grow one Plant
Can be irrigated through Liquid piping | |
Weight Plate | -5 × 1 | +25% | Can output an Automation signal based on weight | |
Bunker Tile | +5 × 1 | 0 | Can withstand Meteor Shower | |
Carpeted Tile | +20 × 4 | -25% | Stress reduction: -15%/cycle (15s duration) | |
Window Tile | +5 × 1 | 0 | Passes light and decor, can be made out Diamond, making it the best way to transfer heat. | |
Storage Tile | -10 × 2 | -25% | provides Storage space | |
Transit Tube Crossing | 0 | -50% | Can run Transit Tubes through tiles | |
Fish Release | -15 × 3 | 0 | Fish drop-off point, the middle part is a walkable tile | |
Fish Feeder | -15 × 3 | 0 | The middle part is a walkable tile | |
Solar Panel | -15 × 3 | 0 | The lower row is walkable tiles | |
Gantry | 0 | 0 | The upper row is walkable tiles when extended; only the leftmost two are walkable when retracted | |
Critter Flux-O-Matic | +15 × 3 | 0 | Not buildable; the middle row is solid tiles; the top middle tile is walkable | |
Radbolt Joint Plate | -25 × 6 | 0 | The part with the square is a walkable tile | |
Snow Tile | 0 | 0 | ||
Wood Tile | +15 × 3 | +25% |
See also
Pages in category "Tiles"
The following 25 pages are in this category, out of 25 total.