Rocketry (Building)
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Rocketry buildings all are for use in space missions.
List of Rocketry buildings
Utility Modules
In | Name | Description | Requires | Automation | Materials | Research |
---|---|---|---|---|---|---|
Contains passenger seating for Duplicant Astronauts. A Command Capsule must be the last module installed at the top of a rocket. At least one astronaut must be assigned to the command module to pilot a rocket. |
Duplicant assignment Rocket Piloting skill 1 Atmo Suit |
Input Green: Launch rocket Red: Awaits launch commmand Output Green: Rocket launch checklist is complete Red: Rocket launch checklist is incomplete |
200 kg |
Introductory Rocketry | ||
Completes one Research Task per space mission. Produces a small Data Bank regardless of mission destination. Generated Research Points become available upon the rocket's return. Data banks can be used at virtual planetariums to produce additional research points. |
200 kg |
Introductory Rocketry | ||||
Allows one non-Astronaut Duplicant to visit space. Sight-Seeing rocket flights decrease Stress. An astronaut must accompany sight seeing Duplicants on rocket flights. |
Duplicant assignment | 200 kg |
Unique Cargo |
Propulsion Modules
In | Name | Description | Storage | Input | Requires | Materials | Research |
---|---|---|---|---|---|---|---|
Burns Liquid Hydrogen to propel rockets for space exploration. The engine of a rocket must be built first before more rocket modules may be added. Hydrogen engines can propel rockets further than steam or petroleum engines. |
Liquid Fuel Tank Solid or Liquid Oxidizer Tank Command Capsule |
500 kg |
Cryofuel Combustion | ||||
Stores the Liquid fuel piped into it to supply rocket engines. The stored fuel type is determined by the rocket engine it is build upon. Storing additional fuel increases the distance a rocket can travel before returning. |
900 kg Liquid Fuel | Piping: Petroleum, Liquid Hydrogen | 100 kg |
Hydrocarbon Combustion | |||
Stores Liquid Oxygen for burning rocket fuels. Liquid oxygen improves the thrust-to-mass ratio of rocket fuels. |
2700 kg Liquid Oxygen | Piping: Liquid Oxygen | 100 kg |
Cryofuel Combustion | |||
Burns Petroleum to propel rockets for space exploration. The engine of a rocket must be built first before more rocket modules may be added. Rockets can be used to send Duplicants into space and retrieve rare resources. |
Liquid Fuel Tank Solid or Liquid Oxidizer Tank Command Capsule |
200 kg |
Hydrocarbon Combustion | ||||
Burns Refined Iron and Oxylite to increase rocket exploration distance. Additional thrusters allow rockets to reach far away space destinations. |
800 kg | -400 kg Iron/launch -400 kg Oxylite/launch |
200 kg |
Solid Fuel Combustion | |||
Stores Oxylite for burning rocket fuels. Solid oxidizers allows rocket fuel to be efficiently burned in the vacuum of space. |
2700 kg Oxylite | 100 kg |
Hydrocarbon Combustion | ||||
Utilizes Steam to propel rockets for space exploration. The engine of a rocket must be built first before more rocket modules may be added. Rockets can be used to send Duplicants into space and retrieve rare resources. |
900 kg Steam | Ventilation: Steam | Command Capsule | 2000 kg |
Introductory Rocketry |
Cargo Modules
In | Name | Description | Storage | Output | Materials | Research |
---|---|---|---|---|---|---|
Allow Duplicants to store unusual of organic resources found during space missions. Stored resources become available to the colony upon the rocket's return. Biological cargo bays allow Duplicants to retrieve alien plants and wildlife from space. |
1000 kg |
Unique Cargo | ||||
Allows Duplicants to store any Solid resources found during space missions. Stored resources become available to the colony upon the rocket's return. Duplicants will fill cargo bays with whatever resources they find during their space missions. |
1000 kg | Solid Cargo | ||||
Allows Duplicants to store any Gas resources found during space missions. Stored resources become available to the colony upon the rocket's return. Duplicants will fill cargo canisters with whatever resources they find during their space missions. |
1,000 kg Gas | Ventilation: Gas | 1000 kg |
Liquid and Gas Cargo | ||
Allows Duplicants to store any Liquid resources found during space missions. Stored resources become available to the colony upon the rocket's return. Duplicants will fill cargo tanks with whatever resources they find during space missions. |
1,000 kg Liquid | Piping: Liquid | 1000 kg |
Liquid and Gas Cargo |
Other Buildings
In | Name | Description | Requires | Automation | Materials | Research |
---|---|---|---|---|---|---|
Allows Solid Materials to be moved out of rocket storage via Conveyor Rails. ... |
Must be built within the interior of a Rocket Module. Cannot be built on Window Tiles. |
25 kg |
Solid Control | |||
Allows Solid Materials to be moved into rocket storage via Conveyor Rails. Why organize your shelves when you can just shove everything in here? |
Must be built within the interior of a Rocket Module. Cannot be built on Window Tiles. |
25 kg |
Solid Control | |||
Maps Starmap destinations. Assigned Duplicants must possess the Astronomy skill. Reveals visitable Planetoid in space... in comfort! |
Duplicant operation | Input Green: Enable Red: Disable |
400 kg |
Celestial Detection | ||
Provides scaffolding across rocket modules to allow Duplicant access. A gantry can be built over rocket pieces where tiles and ladders cannot. |
Input Green: Extend Red: Retract |
200 kg |
Introductory Rocketry | |||
Allows Gases to be pumped into rocket storage via pipes. It's basically central-vac... |
Must be built within the interior of a Rocket Module. Cannot be built on Window Tiles. |
25 kg |
Gas Distribution | |||
Allows Gases to be drawn from rocket storage via pipes. Refreshing breezes on-demand. |
Must be built within the interior of a Rocket Module. Cannot be built on Window Tiles. |
25 kg |
Gas Distribution | |||
Launches Interplanetary Payloads between planetoids.
Payload can contain Solid, Liquid, or Gas materials. Cannot transport Duplicants. It's tempting to climb inside but trust me... don't. |
Radbolt Input Port | 400 kg |
High Velocity Transport | |||
Allows Liquids to be pumped into rocket storage via pipes. Begone, foul waters! |
Must be built within the interior of a Rocket Module. Cannot be built on Window Tiles. |
25 kg |
Liquid Distribution | |||
Allows Liquids to be drawn from rocket storage via pipes. Now if only we had some water balloons... |
Must be built within the interior of a Rocket Module. Cannot be built on Window Tiles. |
25 kg |
Liquid Distribution | |||
Fires Blastshot shells at meteor showers to defend the colony from impact-related damage. Range: 16 tiles horizontally, 32 tiles vertically. Some meteors drop harvestable resources when they're blown to smithereens. |
Input Green: Enable Red: Disable |
400 kg |
Jetpacks | |||
Provides guidance data to rocket pilots within range, to improve rocket speed. | Duplicant operation Inside a Laboratory Clear line of sight to space |
Input Green: Enable Red: Disable |
400 kg |
Hydrocarbon Propulsion | ||
Unpacks Interplanetary Payloads delivered by Duplicants or Auto-Sweepers. Automatically separates Solid, Liquid, and Gas materials and distributes them to the appropriate systems. Payload openers can be hooked up to conveyors, plumbing and ventilation for improved sorting. |
Duplicant | 100 kg |
Robotic Tools | |||
Provides Power to connected buildings. Pulls power from Battery Modules and Rocket Engines. Outlets conveniently power buildings inside a cockpit using their rocket's power stores. |
Must be built within the interior of a Rocket Module. Cannot be built on Window Tiles. |
25 kg |
Space Power | |||
Allows Duplicants to use pilot-operated rockets and control access to interior buildings. Assigned Duplicants must have the Rocket Piloting skill. Someone needs to be around to jiggle the controls when the screensaver comes on. |
Duplicant operation | Input Green: Restrict access to interior buildings Red: Unrestrict access to interior buildings |
100 kg |
Space Program | ||
Allows Rockets to launch from and land on the host Planetoid. A Platform from which Rockets can be launched and on which they can land. |
Input Green: Launch Rocket Red: Cancel Launch |
800 kg |
Space Program | |||
Automatically links when built to the side of a Rocket Platform or any Rocket Port. Allows rocket platforms to be built farther apart. |
must be built next to a Rocket Platform or Rocket Port | 200 kg |
Refined Renovations | |||
Sends Green Signals at the chosen starmap locations and Red Signals everywhere else. | Output Green: current location in filter Red: current location not in filter |
25 kg |
Generic Sensors | |||
Guides Interplanetary Payloads to land nearby. | Input Green: Enable Red: Disable |
100 kg |
High Velocity Transport | |||
Reveals visible Planetoids. Assigned Duplicants must possess the Astronomy trait. Telescopes are necessary for studying space, allowing rocket travel to other worlds. |
Duplicant operation | Input Green: Enable Red: Disable |
400 kg |
Advanced Research |