Versions/U39-487891

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U39-487891 is an update for Oxygen Not Included released on November 25, 2021. Official Release Notes

Update Information

Hello everyone,

Today’s the day... we’re starting the Public Testing branch for the next update to Oxygen Not Included: Spaced Out!

At this point in the project we’re zeroing in on bugs, polish, and performance. Our goal is to get Spaced Out! ready for launch.

Below is a list of changes and fixes so far. We’ll keep adding to this list as the Public Testing period progresses.

A top-3 roundup of notable things:

  • You can now adjust the radiation difficulty when starting a new game.
  • Any hidden map entities adjacent to a Cartographic Module will be revealed as it travels.
  • When Solar Panel Modules are grounded, they’ll partially block light.

You may notice a skippable video when launching this build for the first time. This is placeholder for the game's launch trailer.

We really appreciate the community’s help as we make this push towards blastoff. If you'd like to try the Public Testing branch you can follow the instructions listed below.

487778

Features

  • Spaced Out! only
    • Added sandbox "Happy" tool to adjust Duplicant stress.
    • Radiation difficulty is now an adjustable new game setting.

Changes and Improvements

  • All versions
    • Added a new hat to the Exosuit Training skill.
    • Hooked up new icons for the Space Scanner.
  • Spaced Out! only
    • Solar Panel Modules now partially block light while grounded.
    • Cartographic Modules now reveal any hidden map entities adjacent to it as it travels.
    • When an asteroid is revealed it now also reveals all of the tiles that make up that asteroid's orbit.
    • Renamed Mid-Sized Swampy Asteroid to Stinko Swamp.
    • Revised Radioactive Swamp Planet Asteroid icon.
    • Corrected UI states of Volcanea asteroid and Frozen Forest asteroid icons.
    • The Supply Teleporter buildings are now prioritizable.
    • Disabled sandbox radiation tool as it was not effective at dosing radiation.
    • Adjusted scale of Moonlet Cluster asteroid icons on the destination select screen.
    • Revised Spacefarer Interior Hatch artwork.
    • Revised Payload Opener animations.
    • Increased the radiation reaction threshold from 100% of minor sickness exposure to 133%. (scales with difficulty)
    • Added sound and hammer strike sound for Radbolt Chamber.
    • The base "Duplicant" trait no longer gives +1 piloting.
    • The piloting attribute is now listed in the Duplicant skills panel.
    • The fullerene meteor shower is now shorter and has a higher concentration of fullerene.
    • Hooked up Cryotank 3000 interact animation.
    • Added placeholder video when the game starts for the launch trailer.

Fixes

  • All versions
    • Fixed flickering when a Duplicant finishes their locomotion transition animation.
    • Fixed wires not displaying their connected circuit info in the Energy tab.
    • Fixed some misbehaving UI in the All Diagnostics Screen: fixed icon hover highlights, corrected alphabetical sorting, renamed "Tutorial disabled" state to "Temporarily disabled"
    • Fixed use of hard-to-read yellow text in the details panel of both types of Data Bank.
    • Performance:
      • Optimized farm diagnostics, in saves with lots of farm tiles this is significant.
      • Significantly optimized Sweepys searching for other Sweepys to bump into.
      • Significantly improved performance of dig tool when marking large areas.
  • Spaced Out! only
    • The Piloting attribute now affects the speed of rockets.
    • Fixed issue where Radbolt Engine continues to emit radiation after landing.
    • Fixed issue where rocket engines would not emit flames when landing.
    • Fixed crash occurring when food rots in space.
    • Fixed crash when launching rocket into unanalyzed space.
    • Rockets now revalidate their path when the Cartographic Module is deconstructed, and will remove their currently set destination if they can no longer travel there.
    • Updated the strings for the "Data Analysis Researcher" skill to reference the updated research building.
    • Fixed missing string in control bindings.
    • Crew assignment sidescreen no longer resets scroll position after making a crew change selection.
    • Cluster Travelers now validate their path on load & will also force-reveal their current location if they somehow ended up on an undiscovered space hex.
    • Fixed issue with Duplicants not equipping a suit when deployed in the Trailblazer.
    • Various improvements to worldgen rules.
    • Radiation resistance amounts over 100% no longer cause radiation to be removed from the Duplicant.
    • Fixed issue causing Starmap camera to zoom in and out while scrolling panels in the UI.
    • Fixed missing Strange Brick artifact in analysis pop-up
    • Fixed art issue with the Interplanetary Launcher where the Radbolt port turned green for a few frames during its animation.

487891

Fixes

  • Spaced Out! only
    • Fixed crash that would occur when selecting Spacefarer Module crew.

You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.

See Also