Versions/U41-496912
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U41-496912 is an update for Oxygen Not Included released on February 25, 2022. Official Release Notes
Update Information:
Hey friends, We’ve got a minor update going out today! If you’ve had a chance to check out our roadmap post here, you know that our main focus these days is on improvements for later updates. But we made time to work on a few key things to make sure they’d be available in time for the Steam Deck launch.
Highlights:
- Better controller support for Steam users using Big Picture Mode:
- Wider range of actions that can be activated by a controller.
- Mouse/trackpad is still the most comfortable way to play, but a controller can now activate a virtual cursor
- Added default controller configurations for: Steam Deck, Xbox 360 Controller, Xbox Wireless Controller, DUALSHOCK™4 Wireless Controller
- Steam Deck support.
- Minor UI adjustments to support smaller resolutions.
- Fixed issue where Duplicants could get stuck depressurizing an Oil Well.
Keep those bug reports, comments and suggestions coming! For full patch notes, see below:
Full patch notes
Features
- All versions
- Steam Deck support
- Improved controller support for Steam users.
- Added several new bindable actions including cursor control.
- Text input fields now bring up Steam’s on-screen keyboard.
- Added default controller configurations for Steam Deck, Xbox 360, Xbox One, and PlayStation 4.
- Tooltips can now show supported controller button icons instead of keyboard hotkeys (Supported controllers include: Xbox One, Xbox 360, PS4, Steam Controller, and Steam Deck).
- Smaller resolution support.
- The management menu buttons (Vitals, Consumables, etc.) will hide their labels to conserve horizontal space when screen resolution width drops below 1200x800 or similar.
- Build menu categories are now prevented from overlapping the tool menu. A scrollable row appears when screen resolution width drops low enough to make it necessary.
- Build menu buttons and text will increase in size when using a controller or when playing on a high DPI device with low resolution (such as the Steam Deck).
- Updated Chinese, Korean, and Russian localizations.
Changes and Improvements
- All versions
- Recipe Queue screen shows icons for ingredients and products.
- Modding:
- Updated Steamworks SDK to latest version.
- Right-click now closes or backs out of windows in the Main Menu.
- Spaced Out! only
- Automation Broadcast Receiver sidescreen now includes a scrollbar instead of an infinitely growing vertical window.
- Added "No Channels Available" message to Automation Broadcast Receiver sidescreen when no broadcasters are built.
- Hooked up Radiation tutorial
Fixes
- All versions
- Fixed issue where Duplicants could get stuck depressurizing an Oil Well.
- Fixed issue where starting Duplicants changed. Stinky is once again a starting Duplicant.
- Linux: Fixed worldgen issues related to FMOD and pipewire.
- Notifications list is now layered behind the expanded build menu if/when they overlap.
- Copying settings from Automated Notifier now copies tooltip as well.
- Fixed issue preventing tooltip hotkeys from updating when key bindings changed.
- Fixed Stress and Sick Duplicants tooltip crashes if a Duplicant is removed from the game before the data is refreshed.
- Performance
- Small improvements to string memory allocations.
- Improved audio ambience performance slightly.
- Spaced Out! only
- Fixed multiple artifacts spawning on a single pedestal. (new saves only) On old saves the Mangled Saxophone, Modern Art, and Office Mug found in pedestals with multiple objects will not count as a terrestrial artifact.
- Fixed Cosmic Archeology terrestrial artifacts on older saves.
- Fixed issue where Radiation ambience would stop playing after loading another save.
- Resized Temporal Tear Opener to match artwork.
- Fixed crash that could happen if a Beeta escapes the grid.
- Fixed Juicy Fruits plant mutation tooltip displaying a hidden value as a missing string.
- Potential fix for Research Complete crash when no further research is queued up and a Duplicant is near a Research Station.
- Fixed issue allowing unrevealed cells’ information to be displayed on hover while in the Radiation overlay.
- Fixed issue where a rocket with multiple Artifact Modules could harvest more than one artifact from a single Space POI.
- Fixed Nuclear Waste bottle color when pumped/emptied.
- Radbolt Chamber no longer consumes power when it contains 0 radbolts.
- Radbolt Chamber now correctly requires a foundation after being built.
- Radbolt recipe listed radbolt requirements and amounts available in the wrong order.
- Worldgen:
- Fixed common Marshy Asteroid, Superconductive Asteroid, and Water Asteroid worldgen failure cases.
- Minor Regolith Asteroid improvement to include an area capable of supporting a lander.
- Performance
- Improved Starmap path calculation memory allocations and performance.
Changes Since Last Testing Update
- Changes and Improvements
- All versions
- Plan screen and tool menu size changes are now only activated when using a gamepad or when certain resolution and screen size constraints are met.
- Spaced Out! only
- Hooked up Radiation tutorial
- All versions
- Fixes
- All versions
- Fixed issue where starting Duplicants changed. Stinky is once again a starting Duplicant.
- Scrolling with the controller now pans at a constant speed regardless of size.
- Restored fabricator ingredient and result tooltips.
- Fixed crash that could occur when displaying certain tooltips.
- Performance
- Improved audio ambience performance slightly.
- Spaced Out! only
- Fixed Nuclear Waste bottle color when pumped/emptied.
- Radbolt Chamber no longer consumes power when it contains 0 radbolts.
- Radbolt Chamber now correctly requires a foundation after being built.
- Radbolt recipe listed radbolt requirements and amounts available in the wrong order.
- All versions
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.