Versions/TU-210162
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TU-210162 is an update for Oxygen Not Included released on March 14, 2017. Official Release Notes
Update Information
Features
- New Ice Biome
- New buildings including the Space Heater, Liquid Tepidizer, Textile Factory and Thermo Switch
- New duplicant outfits
- New plants
- New Steam Geysers
- Food can now be preserved in sterile and/or cold environments
- Pipes can now burst, and will take damage if the wrong element is piped into them
- Duplicant are temperature sensitive and will get stressed in hot and cold areas
- Duplicant can overheat and develop temperature-based diseases
- Circuits can overload
- Buildings can overheat
- Mechanized Airlocks can be assigned custom access permissions
- Dupes will now auto-repair buildings
Known Issues
- Equipped outfits will often disappear
Fixes
- Research and cooking buildings no longer provide restful sleep
- Dupes will always eat the least fresh item out of a food container
- Better player feedback for rotting food
- Ore properly melts
- Creatures can no longer walk through “auto” or “closed” doors
- The refill percent on the coal generator can now be set
- Tiles display the correct temperature
- Panning speed scales based on zoom level
- Fixed invisible Muckroot plants
- Added a jump between ladders that are one tile away to fix a case where building a ladder could prevent Dupes from going back the way they came
- Fixed many mass conservation bugs in plumbing systems
- Improved mass conservation on doors closing
- Improved mass conservation on tile construction
- Improved mass conservation of falling liquids
- Shower liquid output temperature is same as input
- Pumps consume liquid/gas from the four cells they cover instead of the bottom left cell only
- Storage shows food freshness
- Algae Terrariums no longer stop working if their inventory is full
- Duplicant traits can longer prevent them from performing their profession task
- Composting interval is much longer so it spits out larger chunks
- Mealwood Plants now give negative decor
- Tiles which have taken liquid pressure damage are now repairable
- Dupes no longer get stuck when the ladder they were standing on gets deconstructed
- Lights will no longer appear “on” if something else in the area is shining light on top of them
- Fixed zombie Morbs
- Memory optimization
- Fmod upgrade (should resolve some audio crashes)
- Misc crash/bug fixes
You can join in the Discussion Topic here.
If you run into a bug, please visit the Klei Bug Tracker.